AI Insights · Timothy · April 2025
Top 5 io Games Performance in Oceania Q1 2025
Explore the performance trends of the top 5 io games on a unified platform in Oceania during Q1 2025, highlighting downloads, revenue, and active users.
In the first quarter of 2025, the top five io games on a unified platform in Oceania showed varied performance trends. This analysis draws on data from Sensor Tower.
Snake Clash! from Supercent, Inc. experienced a notable increase in weekly revenue, peaking at around $1.6K in mid-March. The game saw a significant rise in weekly downloads, reaching approximately 23.5K in early March. However, weekly active users decreased from 155.9K to 86.1K over the quarter.
Paper.io 2 by Voodoo maintained steady weekly revenue, ending the quarter at $1.4K. Downloads fluctuated, with a peak of about 20.9K in late January. Active users remained relatively stable, with a slight rise from 115.6K to 126.5K.
Snake.io - Fun Online Snake from Kooapps showed modest revenue, with weekly earnings around $434 in early February. Downloads decreased slightly, stabilizing at approximately 7.8K by the end of March. Active users exhibited a decline, dropping from 46.2K to 31.3K throughout the quarter.
slither.io from Lowtech Studios LLC had no revenue reported. Downloads decreased from 7.4K to 5.2K, while active users fell from 31K to 17.4K by the quarter's end.
Finally, State.io - Conquer the World by AI Games FZ showed consistent revenue, ranging around $159 to $213. Downloads remained stable, averaging around 2.3K. Active users saw fluctuations, beginning at 6.2K and ending at 5.4K.
These insights provide a snapshot of the dynamic io games market in Oceania. For more detailed analytics, visit Sensor Tower.